


You’re saying you can’t see the screen edges in view, or that you can’t read the small text because of image quality? Getting Freespace 2 open to work would be awesome because there are tons of mods and full conversions out there. My guess it’s probably has something to do with different OpenGL functions. If anybody has an idea why Freespace 2 open won’t hook at all and one of its older offshoots works without issue I would love to find out as well. Is there any sort of setting in VorpX that I could look at to improve the text at the edges of the screen? Or can I force a different FOV in the profile? So, I’m not really expecting a reply anytime soon. I’ve asked a question in their forum but it’s not very active. The game supports fov changes, however I haven’t been able to get that to work. The one issue that I have is that any information on the side of the screen is pretty hard to read and that is where quite a lot of useful info like weapon loadout is located.

Doing that the game hooks without issue and supports geometr圓d which looks awesome. I’ve used the profile for Quake III Arena (which is also based on OpenGL). Now the experience isn’t perfect but it’s definitely enjoyable. Namely Wing commander Saga, which is a good space sim in its own right and is available for free if anyone wants to try it for themselves. It simply won’t hook no matter which profile I try.īut I have been able to get one of freespace 2 open’s offshoots to work with VorpX. Now I haven’t been able to get the current version of feespace 2 open to work with VorpX. However some to make “Freespace 2 open” which runs in OpenGL which is supported by VorpX. Sadly most of these games are too old to be supported by VorpX. So I love old style space sims like X-wing and Wing Commander and so.
